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Made with Seedream 5.0 Pro · CC0 · 13 Sept 2026
Generated from: Asset sheet for a dark 2am narrative horror game interior, side view. STYLE: hand-painted illustrated 2D game art, smooth soft digital painting, NOT pixel art, NOT flat vector, NOT a 3D render, NOT a thick-outline cartoon. Muted desaturated palette: dusty blue-grey, dark brown, faded ochre, warm amber light kissing the upper surfaces, deep blue-grey in the shadows, low contrast inside the shadows, soft interior night lighting, matte surfaces, gently stylized real everyday materials, slightly worn and lived-in, ordinary and believable, never gory, never monstrous. BACKGROUND: one single flat uniform plain mid grey (#7c7c7c) covering the entire sheet. NO ground shadow, NO drop shadow, NO shadow under any object, NO floor line, NO horizon, NO text, NO labels, NO numbers, NO watermark, NO signature, NO border, NO frame. LAYOUT: a clean even 2 by 2 grid with generous equal margins. Exactly one object per cell, centered inside its own cell. Objects must not touch each other and nothing may touch the sheet edge. TOP-LEFT CELL: a square, seamless, tileable interior plaster wall surface viewed perfectly straight on. Flat matte warm off-white plaster with faint trowel swirls and light grime. Perfectly even lighting, no vignette, no lighting gradient, edges designed to continue seamlessly into each other. TOP-RIGHT CELL: a long thin, seamless, tileable wooden floorboard strip, about eight times as wide as it is tall, viewed from directly in front. Five dark worn oak planks side by side, separated by thin dark seams running vertically, scuffed and dusty. The left and right ends continue seamlessly into each other. BOTTOM-LEFT CELL: a long thin ceiling slab strip, about eight times as wide as it is tall, viewed from directly in front. A matte pale blue-grey ceiling surface with a slim shadowed cornice lip along its bottom edge. Left and right ends seamless. BOTTOM-RIGHT CELL: a tall narrow plain wooden doorway trim piece, about one unit wide and four and a half units tall, very slender. Varnished mid-brown wood moulding seen straight on, with a subtle stepped profile.
Creator
Heytor Estevão
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