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Made with Nano Banana 2 Lite ยท CC0 ยท 4 Oct 2026
Generated from: a scene from a small video game about: Create a realistic 3D open-world game inspired by GTA and FIFA, playable directly in the browser. The player is a young footballer living in a large French suburban neighborhood. Create a detailed 3D city with apartment buildings, streets, shops, parks, a football pitch, cars, pedestrians and interactive buildings. FEATURES: * Third-person camera. * A realistic human character who can walk, run, jump and sprint. * Smooth character movement and animations. * Drivable cars. * Football with a ball, goals, shooting, passing and scoring. * NPCs who walk around and react to the player. * Missions, dialogue and a simple story. * A day and night cycle. * Realistic lighting, shadows and 3D environments. * A minimap, health indicator and money counter. * Keyboard and mouse controls. * An open world that the player can explore freely. Start by generating a playable 3D prototype with a small neighborhood, one controllable character, one football pitch, one football and a few NPCs. Make sure all the main features actually work. Prioritize smooth gameplay and a stable game over visual complexity., as an in-game screenshot in a hand-drawn ink and watercolour style. Palette: paper #f2e8cf, ink #283618, player tomato #bc4749, threat plum #6d597a, accent leaf #a7c957. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
moha dubled
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