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Made with Nano Banana 2 Lite ยท CC0 ยท 5 Oct 2026
Generated from: a scene from a small video game about: Create a text-based Football Management game using HTML5/JS. Set up a clean, modern dark-mode dashboard UI. 1. Database Setup: Create 4 fictional teams (e.g., Team A, Team B, Team C, Team D). Give each team an overall rating from 60 to 90. Give each team a starting budget of $20 million. 2. Match Engine: Write a simulation loop that runs a 90-minute match in 5 seconds. Every 10 simulated minutes, calculate a random chance of an event based on team ratings. If a team has a higher rating, give them a higher chance to score. 3. UI View: The home screen should show the current League Table (Wins, Draws, Losses, Points, Goals For, Goals Against) and a big "Play Next Match" button., as an in-game screenshot in a hand-drawn ink and watercolour style. Palette: paper #f2e8cf, ink #283618, player tomato #bc4749, threat plum #6d597a, accent leaf #a7c957. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Franklin Nwatu
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