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Made with Nano Banana 2 Lite ยท CC0 ยท 14 Oct 2026
Generated from: Full body hand-drawn 2D pixel-style character on a plain stone grey background, a stout dwarf figure with a thick braided red beard and bushy brows, wearing a dented iron helmet with a small lantern clipped to it, heavy reinforced mining vest with tool loops holding a large steel pickaxe over one shoulder, boots with iron toe caps, signature colours of iron grey, brick red and dark amber, compact powerful silhouette, gruff dependable mood Drawn in this game's art direction: Hand-drawn 2D flat illustration, top-down orthographic view, clean ink outlines with visible natural brush texture, cel-shaded fills with subtle watercolour wash, warm but slightly muted fantasy palette of earthy greens amber stone grey and deep blue-violet, soft ambient lighting with clear directional shadows, chunky readable shapes that read clearly at small scale, no gradients except gentle atmospheric vignettes at zone edges Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Pavel Prokopov
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