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Made with Nano Banana 2 Lite ยท CC0 ยท 3 Oct 2026
Generated from: Keep the exact same composition, camera angle, street layout, character pose and muted dusty palette of the source image, but simplify the rendering into clean game-engine shapes: single flat colour blocks instead of worn textures, no dirt, grime, graffiti or small scattered props, chunky low-detail buildings and cars, bold readable silhouettes, a handful of flat materials in greys, concrete and olive-drab with one rust-orange accent, plain overcast light with soft simple shadows. Readable like a small first-version prototype, no fine detail, no text or interface elements.
Creator
Jacob Standridge
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