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Create AssetMade with Summer Pixel ยท CC0 ยท 18 Sept 2026
Edited image: Keep this sprite sheet's exact structure completely unchanged: the same 5 columns by 4 rows grid of equal cells, the same solid flat magenta #FF00FF background, and the same pixel art rendering style (thick black outlines, flat unshaded color blocks, simple single-tone shading, crisp chunky pixels). Replace the tiger warrior in ALL 20 cells with a small green goblin enemy. Same layout logic as before: - Row 1 (top): goblin facing the viewer (front view), 5-frame walking animation, base idle pose in the first cell then stepping legs. - Row 2: goblin seen from behind (back view), 5-frame walking animation. - Row 3: goblin in side profile facing LEFT, 5-frame walking animation. - Row 4: goblin in side profile facing RIGHT, 5-frame walking animation. The goblin design: a small hunched humanoid creature, bright green skin, oversized bulbous head, big long pointed ears sticking out sideways, glowing yellow eyes, wide grinning mouth with small sharp teeth, long thin arms and short bowed legs, barefoot with clawed toes. It wears a torn brown leather loincloth and a rough rope belt, and holds a crude rusty short dagger in one hand. Wretched and menacing, clearly an enemy, not cute. Do not make it a cat, do not add fur, tail, or tiger stripes. The goblin must occupy a similar fraction of each cell as the tiger did, centered in its cell, identical scale in every frame. No text, no labels, no numbers, no cell borders or grid lines, no drop shadows or glow on the magenta background, no scenery or ground plane. Everything except the character stays pure flat magenta.
Creator
Felipe
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