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Made with Grok Imagine · CC0 · 13 Oct 2026
Generated from: Use the reference sprite sheet ONLY as the character and style anchor: keep the SAME hero - a lean gothic swordsman, short messy black hair, dark segmented armour with crimson accents, tattered red cape, long dark longsword. Redraw him as a clean uniform sprite sheet for a 2D turn-based battle: EXACTLY 3 columns x 4 rows of equal square cells (12 poses). Rows top to bottom = idle, walk, run, attack. Row 1 IDLE: standing, sword lowered, 3 subtle breathing variations of the same pose. Row 2 WALK: 3-frame walk cycle, three-quarter side view, facing right. Row 3 RUN: 3-frame run cycle, facing right, leaning forward. Row 4 ATTACK: sword windup, mid swing, follow-through, facing right. Absolutely no text, no labels, no numbers, no frame borders, no grid lines, no red energy arcs or slash effects. Every pose: the entire character (whole sword and whole cape included) inside its own cell, feet on the same baseline, identical character scale in all 12 cells, generous empty gutter all around each pose, nothing crossing into a neighbouring cell. Background: perfectly flat solid light gray #b8b8b8 filling every empty area, no gradient, no vignette, no ground shadow, no floor, no horizon. Dark gothic painting style matching the reference, crisp readable silhouette, all limbs clearly separated from the background. The whole figure fully visible in every cell, never cropped.
Creator
Leonardo Zkec
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