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Made with Seedream 5.0 Pro ยท CC0 ยท 26 Sept 2026
Generated from: Create a clean, crisp game character sprite of the character in this reference image: https://res.cloudinary.com/dol86wsz1/image/upload/v1790435837/summer_chat/uploads/0659c426-191a-4ab0-8a27-9ceee70cc212/1790435837678-clipboard_1790435837242_0.png.png The reference is the blue robot mascot head: a rounded blue helmet/head with a white face plate, two big round white eyes with dark pupils, a small white nose/vent, a wide white smiling mouth outline, and three small blue antenna nubs on top of the head. Keep this exact design, silhouette, proportions and colors - do it in clean, sharp, high-contrast flat vector-like game art with crisp anti-aliased edges and smooth cel shading. Do NOT redesign it, do NOT add a body, arms, legs or limbs, do NOT add text or extra props. It is just the mascot head, seen straight-on from the front. Composition: one single isolated subject, vertically and horizontally centred in a square canvas, cropped tight to the character with only a small even padding margin around it. No shadow, no reflection, no ground, no glow. Background: completely flat solid pure chroma green (#00FF00), one uniform color, no gradient, no texture, no vignette - a clean chroma-key backing so the character can be cut out. The character must not contain any green.
Creator
Maximo Gavilan
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