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Made with Grok Imagine · CC0 · 13 Jul 2026
Generated from: 32-bit pixel art horizontal sprite strip, 4 equally-spaced frames on a plain solid green-screen background (no black, no checkerboard). The character is a small green-skinned goblin with large pointed ears, sharp triangular teeth, three-toed feet, tattered brown tunic with a belt, brown leather satchel strap across chest, and a crude knobby wooden club. Chibi large-head proportions. Dithered pixel shading, crisp pixel edges, no anti-aliasing. Frame 1 (left): Stagger — goblin stumbling backward, arms flailing, club slipping from grip, eyes dazed (X-shaped or half-closed), mouth drooping open. Frame 2: Collapse — goblin falling forward onto knees, club dropped on ground nearby, head bowing down, arms going limp. Frame 3: Lying defeated — goblin face-down on the ground, limbs splayed outward, club lying beside it, eyes closed or X_X expression, small dust puff near body. Frame 4 (right): Final still — goblin motionless on ground in same position, no movement lines, eyes remain closed, completely still and defeated, small shadow under body. Each frame is the same consistent goblin design, same size, same palette. Front-facing 3/4 view toward camera. Frames separated by thin vertical guide lines. No text, no labels, no UI. Horizontal layout, single row.
Creator
Christian
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