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Made with Grok Imagine · CC0 · 3 Jul 2026
Generated from: Sprite sheet. 16-bit pixel art, bright Nintendo-style vibrant color palette, crisp pixels, clean black outlines, flat shading, no blur, sharp pixel edges. Horizontal strip layout: 7 frames in a row on a 32x32 pixel grid per frame. Transparent background with no environment. Frame 1-4 (leftmost): Walk cycle. A small cute innocent girl scout skipping cheerfully with light-footed bouncy steps. Side-view profile facing right. She is wearing a classic green sash across her chest over a tan/khaki uniform dress, and a matching scout beret hat on her head. Small and petite build. Her expression is cheerful and sweet. Each walk frame shows a happy skipping gait: one foot off the ground in a little hop, arms swinging playfully, dress flaring slightly, beret staying put. Frame 5-6: Combat idle breathing loop. Same character, feet together, facing right in side profile. Gentle breathing, body swaying slightly side to side. In both hands she is holding a box of cookies (small rectangular box with a label or ribbon). Sweet innocent expression. Beret on head. Green sash visible. Frame 7 (rightmost): Attack. Same character aggressively thrusting a box of cookies forward with both arms extended, as if using it as a weapon. Leaning forward into the thrust. Determined expression replacing the sweet one. Cookie box held out in front. Dress and sash still visible. Beret still on. Full sprite sheet 224x32 pixels total. Each frame exactly 32x32 pixels. No frame borders. Consistent character size and position across all frames. 16-bit console pixel art aesthetic. Isolated subject, no background.
Creator
user_47ff144c
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