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Made with Nano Banana 2 Lite ยท CC0 ยท 27 Sept 2026
Generated from: Retro pixel-art sprite sheet: ONE horizontal row of exactly 2 animation frames of the SAME character, evenly spaced left to right, no gaps, no grid lines, no dividers. Character: a tall chunky pixel-art woman, black leather motorcycle jacket and fitted black leather trousers with visible seam and panel stitching, glossy black full-face motorcycle helmet with a dark tinted visor, brown ponytail hanging down behind her, black gloves, black boots, FACING RIGHT in side three-quarter view. ANIMATION: sit_hold - seated and settled on the ground with her rear touching the ground and her legs folded in front, torso upright, and a small impatient shift between the two frames (shoulders and helmet tilt a little, hand twitch). The lowest point of her body sits on the same baseline as the soles of a standing pose. Hard pixel-art edges, no anti-aliasing, no soft gradients, no blur, no glow, no drop shadow, limited flat palette, every edge snapped to the pixel grid, chunky visible pixels. So her near-black outfit stays readable she has a lighter cool-grey outline around her whole silhouette plus rim highlights along her back, shoulders, the outsides of her legs and the top of the helmet, and grey-blue panel and seam shading in the leather; the helmet gloss is one distinct bright highlight. Both frames identical frame size, character same scale and same horizontal position in each frame, body resting on one common baseline. Flat solid pure white background. No text, no letters, no numbers, no arrows, no watermark, no borders, no frame numbers, no labels.
Creator
Henry A
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