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Made with Nano Banana 2 Lite · CC0 · 17 Oct 2026
Generated from: Pixel art sprite sheet, single giant stone golem, side view facing LEFT. Exact layout: 8 columns × 3 rows = 24 equal cells. Every frame same character, same scale, same vertical center anchor. Character: adult muscular stone golem (NOT chibi), built of large dark grey stone blocks, cracked rock surfaces, mineral veins, subtle grey tone variation, muted green moss patches, two tiny glowing amber eyes in a small blocky head, thick club arms. Realistic detailed pixel art, crisp silhouette. ROW 1 = IDLE, 8 frames: smooth breathing loop — tiny chest rise/fall, small weight shift, seamless loop 8→1. ROW 2 = WALK, 8 frames: left-facing 8-frame walk cycle. Contact, down, passing, up for right foot, then same for left foot. Clean foot arcs, slight body bob, small forward lean, arms swing opposite to legs, seamless loop 8→1. ROW 3 = ATTACK, 8 frames: overhead two-fist smash. 1 ready low, 2-4 raise fists in arc while body sinks, 5 full overhead windup, 6-7 fists swing down with motion smear, 8 impact at knees with tiny dust burst, seamless loop back to 1. No pose breaks, no teleporting limbs, identical palette and lighting across all frames. No grid lines, no labels, no text, no border. Fully transparent PNG background (pure alpha, no checkerboard, no white)., single subject centered, isolated on a plain solid background
Creator
user_5de77113
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