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Made with Summer Pixel ยท CC0 ยท 24 Sept 2026
Edited image: Create an expanded 2D game sprite sheet using this exact Giant Leaf-Eating Caterpillar design. Preserve its green segmented body, fuzzy bristles, face, mandibles, proportions, and colors. Use a strict 4-column by 3-row grid: 12 equal cells, one complete caterpillar per cell, consistent scale, centered, no overlap, no cropping, no labels or text. Row 1 is a four-frame walking cycle moving to the right: contact, passing, opposite contact, passing. Row 2 is a four-frame turn-around cycle: right-facing side view, three-quarter turn, rear-facing view, left-facing side view. Row 3 is a four-frame walking cycle moving to the left: contact, passing, opposite contact, passing. Make the leg positions and body undulation clearly change between walking frames; make the turn frames clearly rotate the caterpillar's facing direction. Crisp illustrated 2D game art on a plain white background, no ground, no shadows, no extra creatures.
Creator
Samantha Shields
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