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Made with Seedream 5.0 Pro ยท CC0 ยท 27 Jul 2026
Generated from: A perfectly aligned 4x4 spritesheet grid for a 2D top-down cyberpunk tower defense game. Each tile is exactly 64x64 pixels, arranged in a precise 4-column 4-row grid with NO gaps or padding between tiles. The entire image is exactly 256x256 pixels. Dark navy-black background with neon cyan (#00ffff) and magenta (#ff00ff) accents. Grid layout (left to right, top to bottom): Row 1: - Tile 1: Dark cyberpunk ground - deep navy motherboard surface with faint diagonal circuit traces and tiny dim cyan dots, like a PCB base layer - Tile 2: Path horizontal - a road band across the middle (top to bottom strip), dark center with glowing neon cyan borders on top and bottom edges, dashed cyan centerline, looks like a data highway - Tile 3: Path vertical - a road band across the middle (left to right strip), same style as horizontal but rotated, glowing neon cyan borders on left and right edges - Tile 4: Path 4-way intersection - both horizontal and vertical path bands crossing perfectly, glowing cyan borders on all four sides forming a cross Row 2: - Tile 5: T-junction path pointing DOWN - vertical road band with a horizontal band only at the TOP, cyan borders on top, left, right edges only - Tile 6: T-junction path pointing UP - vertical road band with a horizontal band only at the BOTTOM, cyan borders on bottom, left, right edges only - Tile 7: T-junction path pointing RIGHT - horizontal road band with a vertical band only on the LEFT side, cyan borders on left, top, bottom edges only - Tile 8: T-junction path pointing LEFT - horizontal road band with a vertical band only on the RIGHT side, cyan borders on right, top, bottom edges only Row 3: - Tile 9: Corner path top-left - L-shaped path connecting the top and left edges, cyan borders on top and left, dark elsewhere - Tile 10: Corner path top-right - L-shaped path connecting the top and right edges, cyan borders on top and right, dark elsewhere - Tile 11: Corner path bottom-left - L-shaped path connecting the bottom and left edges, cyan borders on bottom and left, dark elsewhere - Tile 12: Corner path bottom-right - L-shaped path connecting the bottom and right edges, cyan borders on bottom and right, dark elsewhere Row 4: - Tile 13: Empty tower platform - a hexagonal pad with glowing cyan border, dark center with a faint gear icon outline, looks like a buildable empty slot - Tile 14: Occupied tower platform - same hexagonal pad but with bright magenta glow and a solid gear/server icon in the center, indicating a tower is placed - Tile 15: Circuit decorative - dense glowing cyan circuit traces forming a processor/CPU pattern across the whole tile, no road paths - Tile 16: Server node decorative - vertical server rack lines with small glowing LED indicators (mix of cyan and magenta), dark industrial tech feel, no road paths CRITICAL: Every tile must be EXACTLY the same size with PERFECT alignment in a 4x4 grid. The grid lines between tiles should be barely visible or not visible at all. Consistent dark navy background across all tiles. Neon colors must be consistent across all tiles.
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