
Made with Grok Imagine · CC0 · 19 Jul 2026
Generated from: Character design sheet for a 2D pixel-art game. Split layout: LEFT half shows front-facing T-pose, RIGHT half shows side profile. Color swatches row below each view. Character is Crimmond, a greedy Victorian industrialist villain: - Tall and imposing, lean but broad-shouldered, long legs - Angular face with sharp features, narrow suspicious eyes (horizontal oval, angled downward, half-closed eyelids for disdain) - Thin pointed mustache curled upward at ends (black #2D2A32) — his KEY identifying feature - Tall black top hat (#2D2A32) with purple band (#6D4AFF) — adds significant height - Long dark brown coat (#3D2817) extending below knees with brass/gold buttons (#CD9B3A) - White cravat at neck (#F0F0F0) - Gold-tipped cane in right hand (black shaft #2D2A32, gold handle #FFD700) - Cream spats (#FFF4E0) on black shoes (#2D2A32) - Gold pocket watch chain (#FFD700) at vest - Pale skin (#E5A674) - Dark vest underneath coat Style: flat 2D cartoon style, thick black outlines (3-4px width), solid fills only, NO gradients, NO shading, NO textures. Clean white background. Pixel-art friendly presentation. The front and side views should be clearly separated with a dividing line.
Creator
user_54ceaf6a
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