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Made with Grok Imagine 2 · CC0 · 8 Oct 2026
Generated with prompt: Generate a 2D pixel-art sprite sheet for a Top-Down Idle RPG. [Character Concept] - Entity: A battle-worn, rugged 20-year-old male Warrior who has survived a harsh life. - Appearance: He wears a distinctive full-face iron combat helmet (hiding his young but scarred face), bulky dark iron plate armor covered in battle scratches and dents, and a tattered, ripped dark crimson cape. - Vibe: Experienced, hardened, heavy-set, and gritty. Not a clean knight, but a rugged survivor. - Perspective: Top-Down Isometric / 45-degree high-angle view (Facing South-East or South-West). - Style: 64x64 retro pixel art, high contrast, sharp shading to emphasize the rugged armor details from a distance. - CRITICAL UNARMED CONSTRAINT: His hands must be completely empty (Unarmed). No weapons, no shields. His hands must be shaped into clenched fists to act as attachment points for custom weapon sprites via code. [Animations Required - Isometric View] 1. Idle (Combat Ready): 4 frames. Heavy breathing loop in a wide, stable stance, his body slightly bobbing, ready for a relentless automated grind. 2. Run (Chasing Enemies): 6 frames. A heavy, aggressive forward charge/stride toward the bottom-right direction. Cape flaring roughly behind. 3. Attack (Snappy Strike): 4 frames. A violent, experienced forward shoulder-thrust and bare-fisted swing. Low frame count to support extreme attack speed upgrades in the future. Output as a uniform horizontal sprite sheet with a pure transparent background (.png).
Creator
여봉숙
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