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Made with Grok Imagine ยท CC0 ยท 5 Sept 2026
Generated from: Pixel-art tileset sheet for a Game Boy Color beach scene, chunky hard-edged 8x8 pixel tiles, flat colors only, no anti-aliasing, no gradients, no dithering. The sheet is a clean organized grid of individual square tile cells, each cell showing one 8x8 tile magnified into chunky square blocks, bold and readable at tiny size. Row 1: water base tile in mid ocean blue, plus a second water tile in mid ocean blue with darker-blue diagonal wave stripes running down-right across it, like two animation frames. Row 2: plain warm tan sand tile, plus warm tan sand with sparse tiny darker-tan speckles. Row 3: cyan-white shoreline foam edge tile - frothy pale cyan and white foam scallops along one edge over ocean blue, plus a foam bubble tip tile crossing into blue water. Row 4: jagged shoreline-edge transition tiles - square tiles split along a jagged diagonal between warm tan sand and ocean blue water with a thin cyan-white foam line at the seam, plus a corner tile where sand juts into water with foam tips. Palette strictly limited to: mid ocean blue, darker navy blue, pale cyan, white, warm tan, darker tan, near-black outline. Keep forms simple and bold at 8px scale, no anti-aliasing.
Creator
Quentin
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