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Made with Nano Banana 2 Lite · CC0 · 11 Oct 2026
Generated from: 2D pixel art side-scrolling game layout of a cluttered suburban garage. The ground is a cracked concrete floor. Shelves of parts and boxes line the back wall. A single workbench sits center stage with tools hanging above it. A rolling garage door lets in warm afternoon light. Palette of warm grays, orange wood tones, and dusty yellows. Cozy and cramped, clear horizontal play space. Drawn in this game's art direction: Crisp 16-bit pixel art, stylised 2D, hard-edged pixels with no anti-aliasing, rich saturated palettes with strong highlight and shadow dithering, warm practical lighting per scene, side-view camera at a slight low angle, bold readable silhouettes, and a clean commercial colour scheme of gold, navy and warm wood tones throughout. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Erick Melo
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