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Made with Nano Banana 2 Lite · CC0 · 4 Oct 2026
Generated from: Restyle this scene as a dim, low-budget first-person horror escape game, keeping the flat 2D colour-block look with simple readable shapes and no textures. Change the bright palette to a grim, Granny-like mood: dirty grey-green walls, muddy brown wood, and a sickly yellow glow from one bare hanging bulb, with deep shadow pooling in the corners. Show a first-person view down a cramped house hallway with a blocky doorframe and a plain wooden staircase. Keep flat shapes, few materials, in-game camera view. No text, UI, HUD or logos.
Creator
Kellie Smith
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