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Made with Nano Banana 2 Lite ยท CC0 ยท 9 Oct 2026
Generated from: a scene from a small video game about: Build Me an Ultra-Realistic American Farming Simulator Game Create a huge, realistic, open-world farming simulator inspired by Farming Simulator 25, but focused on American farming, especially Midwest farms like Illinois, Iowa, Indiana, and Ohio. Make it a fully playable 3D game with realistic machinery, farming seasons, large fields, grain elevators, country roads, and authentic American farm life. 1. John Deere Equipment Include a large collection of authentic John Deere agricultural machinery, with as many American models as possible, including: John Deere tractors of all sizes, from older classic tractors to modern high-horsepower 8R, 8RX, and 9R/9RX series. John Deere self-propelled sprayers, including realistic boom sprayers. John Deere planters with different row configurations, including 12-row, 16-row, 24-row, and 36-row planters. John Deere air seeders, drills, and other planting equipment. John Deere discs, field cultivators, vertical tillage tools, rippers, and other till make it like farming simultor 25 and make a semi with a grain trailer that u can press 1 to put out auger on combine and 2 to unload into it then u can press 1 on the semi for the trailer to start dumping in the blue area and then u will get paid for the grain, as an in-game screenshot in flat colour 2D shapes with a bright limited palette. Palette: sky blue #8ecae6, grass #3a7d44, player sunflower #ffb703, threat red #d62828, accent white #fdfcdc. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Adam Kessler
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