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Made with Nano Banana 2 Lite ยท CC0 ยท 21 Aug 2026
Generated from: 2D 16-bit pixel art sprite sheet for a top-down action RPG fire breath VFX. Layout is a clean 4x6 grid with equal-sized square cells and clear gaps: 4 ROWS are the fire cone pointing UP, DOWN, LEFT, RIGHT; 6 COLUMNS are animation frames in order (1: small ember anticipation at origin, 2: small growing flame, 3: expanding cone, 4: full broad fan-shaped cone, 5: bright white-hot flash, 6: fading shrinking embers). Each flame is a broad triangular fan/cone that starts from a narrow origin point and widens outward, flat solid colors, crisp 1px dark outline, no anti-aliasing, no gradients. Palette only: white-yellow core #fff6c8, yellow #ffd23f, orange #ff8c1a, red-orange #e63900, deep red #8a1c00, dark outline #260a00. Isolate every frame on a solid pure magenta #FF00FF background with generous spacing so each cell is a separate clean sprite. Pixel-perfect crisp edges.
Creator
Albert Hahn
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