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Made with GPT Image 2 ยท CC0 ยท 4 Oct 2026
Generated from: A single horizontal strip of exactly 4 animation frames in ONE row, four evenly spaced cells of equal width across the image, no grid lines, no borders, no frame boxes, no numbers, no text, no labels, no watermark. The SAME original anime fighting-game character appears in all 4 cells, at exactly the same size, same scale, same camera distance, body centered horizontally inside its own cell, full body visible in every cell. Character design (must be identical in all 4 cells): a lean athletic young martial artist drawn in an anime fighting-game cel-shaded style inspired by Guilty Gear Strive, thick clean black line art, flat saturated colors with hard cel shadows, slightly exaggerated proportions, big readable silhouette. Spiky electric-blue hair, dark blue cropped bomber jacket with rolled sleeves and white trim, black fingerless gloves, dark navy cargo pants with blue knee pads, dark charcoal high-top sneakers with blue soles, blue forearm wraps. No weapons. Background: flat solid pure white behind the character in every cell, no floor line, no cast shadow, no props, no scenery. Motion across the 4 cells: a 4-frame knockout fall, the character knocked out and collapsing to the ground, drawn in a side profile facing right. Cell 1: standing but limp, head thrown far back, arms dropping, knees buckling, feet still on the ground. Cell 2: falling backward, body arched, arms trailing behind, feet leaving the ground, weight already tipped over. Cell 3: nearly horizontal in mid-air, falling backward toward the ground, arms and legs loose and sprawling, hair hanging down. Cell 4: lying flat on the back on the ground with arms sprawled out to the sides, legs slightly bent, head resting on the floor, spiral dazed eyes. The fall must read as moving toward the LEFT side of the frame. Exaggerated anime knockout poses, crisp line art, strong readable silhouette.
Creator
Ahare
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