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Made with GPT Image 2 ยท CC0 ยท 4 Oct 2026
Generated from: A single horizontal strip of exactly 4 animation frames in ONE row, four evenly spaced cells of equal width across the image, no grid lines, no borders, no frame boxes, no numbers, no text, no labels, no watermark. The SAME original anime fighting-game character appears in all 4 cells, at exactly the same size, same scale, same camera distance, standing on the same baseline at the bottom of every cell, body centered horizontally inside its own cell, full body visible head to feet in every cell, facing RIGHT in every cell. Character design (must be identical in all 4 cells): a lean athletic young martial artist drawn in an anime fighting-game cel-shaded style inspired by Guilty Gear Strive, thick clean black line art, flat saturated colors with hard cel shadows, slightly exaggerated proportions, big readable silhouette. Spiky crimson-red hair, sharp confident smirk, dark red cropped bomber jacket with rolled sleeves and white trim, black fingerless gloves, dark maroon cargo pants with red knee pads, dark charcoal high-top sneakers with red soles, red forearm wraps. No weapons. Same body build, same outfit shapes and same proportions as the blue variant, only the palette changed to red. Background: flat solid pure white behind the character in every cell, no floor line, no cast shadow, no props, no scenery. Pose: a grounded fighting stance in profile facing right, knees slightly bent, feet planted, both gloved fists raised in a guard near the chin, shoulders squared toward the viewer at a three-quarter angle. Motion across the 4 cells: subtle idle breathing loop - chest rises and shoulders lift slightly, the front fist bobs a few pixels, small weight shift side to side on the planted feet. The pose stays the same guard stance in all 4 cells, only the small breathing offset changes. Crisp anime line art.
Creator
Ahare
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