Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with GPT Image 2 ยท CC0 ยท 4 Oct 2026
Generated from: A single horizontal strip of exactly 4 animation frames in ONE row, four evenly spaced cells of equal width across the image, no grid lines, no borders, no frames, no numbers, no text, no labels, no watermark. The SAME original anime fighting-game character appears in all 4 cells, at exactly the same size, same scale, same camera distance, standing on the same baseline at the bottom of every cell, body centered horizontally inside its own cell, full body visible head to feet in every cell, facing RIGHT in every cell. Character design (must be identical in all 4 cells): a lean athletic young martial artist drawn in Arc System Works / Guilty Gear Strive inspired cel-shaded anime style, thick clean black line art, flat saturated colors with hard cel shadows, slightly exaggerated proportions, big dynamic silhouette. Spiky electric-blue hair, sharp confident smirk, dark blue cropped bomber jacket with rolled sleeves and white trim, black fingerless gloves, dark navy cargo pants with blue knee pads, dark charcoal high-top sneakers with blue soles, blue forearm wraps. No weapons. Pose: a grounded fighting stance in profile facing right, knees slightly bent, feet planted, both gloved fists raised in a guard near the chin, shoulders squared toward the viewer at three-quarter angle. Motion across the 4 cells: subtle idle breathing loop - chest rises and shoulders lift slightly, the front fist bobs a few pixels, small weight shift side to side on the planted feet. The pose stays the same guard stance in all 4 cells, only a small breathing change. Plain flat solid light gray background, no shadow, no ground line, no scenery, no props, high contrast so each cell is easy to crop.
Creator
Ahare
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.