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Made with GPT Image 2 ยท CC0 ยท 4 Oct 2026
Generated from: A single horizontal strip of exactly 4 animation frames in ONE row, four evenly spaced cells of equal width across the image, no grid lines, no borders, no frame boxes, no numbers, no text, no labels, no watermark. The SAME original anime fighting-game character appears in all 4 cells, at exactly the same size, same scale, same camera distance, standing on the same baseline at the bottom of every cell, body centered horizontally inside its own cell, full body visible head to feet in every cell, facing RIGHT in every cell. Character design (must be identical in all 4 cells): a lean athletic young martial artist drawn in an anime fighting-game cel-shaded style inspired by Guilty Gear Strive, thick clean black line art, flat saturated colors with hard cel shadows, slightly exaggerated proportions, big readable silhouette. Spiky electric-blue hair, sharp confident smirk, dark blue cropped bomber jacket with rolled sleeves and white trim, black fingerless gloves, dark navy cargo pants with blue knee pads, dark charcoal high-top sneakers with blue soles, blue forearm wraps. No weapons. Background: flat solid pure white behind the character in every cell, no floor line, no cast shadow, no props, no scenery. Motion across the 4 cells: a 4-frame standing guard / block loop facing right. In all 4 cells the character is blocking: both forearms raised and crossed in front of the face and chest, elbows tucked tight to the body, fists closed, chin tucked down behind the forearms, shoulders hunched and rounded, upper body leaning slightly away from the incoming attack, knees bent, feet planted in exactly the same spot. Across the 4 cells add only a small tension shake: forearms pressing a few pixels inward, slight shoulder shrug, breathing in the torso. Keep the guard clearly readable as a defensive wall between the character and the right side of the frame. Crisp anime line art.
Creator
Ahare
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