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Made with object-animation · CC0 · 24 Sept 2026
Generated from prompt: Create a small, gameplay-ready animation set for this non-humanoid fantasy card duel board. Preserve the board mesh, proportions, materials, and all card zones. Clip 1: Idle Power Pulse — subtle looping cyan/crimson energy glow traveling around the engraved zones, with a gentle breathing light, no mesh deformation. Clip 2: Card Zone Activate — selected card zone rises or highlights with a short readable activation pulse, then returns to rest. Clip 3: Attack Resolution — a strong energy surge travels from one side of the board toward the opposing side, with a brief impact flash and return to idle. Keep animations clean, deterministic, and suitable for Godot export. Do not add cards, text, logos, or characters. This is an object animation set; do not attempt humanoid locomotion.
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user_46cabcde
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