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Made with Nano Banana 2 Lite · CC0 · 7 Oct 2026
Generated from: a scene from a small video game about: the FPS game starts with you as a cyborg agent just waking up to an alarm on TV that the robots that were in production from the famous corporation are now evil and attacking the streets with guns! so you get a call telling you "let's get to work" and so you get to the safehouse and meet the one who called you and he runs you through what you're gonna do: you're going to attack the bases that those robots occupied (theyre random places ranging from the docks to a freaking mall. Every mission is a seprate base) and kill every robot there and disable the core theyre harvesting with the electricity (like how in the mall theres alot of electricity there so theyre using that) and since you're a cyborg he says you're better, stronger, faster than any soldier would dream to be, and so that means you can do cool things like climb anywhere, continuously slide n jump, bullet time, cloak, wall run, double jumping... oh! and you can dual wield guns, including a freaking pump action shotgun!! But of course there's a progression with the abilities.. and as you get to the final level, it's a kotor plot twist! turns out they sacrificed many of their men to capture you for you to be rewired to be on their side (thats why you dont remember much) and so you get to choose to stick with the good guys or show your loyalty to the bad guy behind the robots and kill all the good guys with you! But then in the end when you return to the bad guy to show your loyalty, he appreciates that and has a nice little chat with you but then gets you terminated since he already has a better cyborg already and he wouldn't wanna risk you getting captured again! (That other cyborg is the final boss you'd fight if you stuck with the good guys!). Oh right the robots! So each robot has a valueble core that you could collect from their backs (the core is exposed from their backs because it needs to breathe) and the only way to do that is when the robots are not killed (so a stealth kill from behind the robot by pulling their core out of them) but you could only carry 1-3 operating cores each mission since they need a certain machine to keep the core operating. And the cores can be used to upgrade your cyborg components. KICKS! You stagger the robot enemy by shooting its leg which will make the robot bent one knee forward, and when you're close enough you press the button for the kick and your character puts his foot on the bent knee to kick the robot with his other foot! So kind of a 360 kick. And when you stagger one of the bigger circular robots, your character can do a full blown 360 kick to end him!. The player explores and finds a hidden secret. Drawn as finished full-colour game concept art in a clean, neutral style: clear shapes, readable silhouettes, soft even lighting, a balanced palette. Never a sketch, pencil drawing or line art. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
فراس الزهراني
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