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Made with Nano Banana 2 Lite ยท CC0 ยท 6 Oct 2026
Generated from: a scene from a small video game about: "The Quarrying" A fully 2D mineral-collecting game set in a Quarry area. Explore a large cave and collect many unique minerals, and fill out your Mineral Index. There is relatively no danger in the caves. The END GOAL for this game is to have many, many different discoverable minerals, maybe even areas outside of caves and meteorites for minerals, but try to start small this time.. The player explores and finds a hidden secret. Drawn as finished full-colour game concept art in a clean, neutral style: clear shapes, readable silhouettes, soft even lighting, a balanced palette. Never a sketch, pencil drawing or line art. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Joshua Partridge
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