Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Nano Banana 2 Lite ยท CC0 ยท 7 Oct 2026
Generated from: a scene from a small video game about: Create a 3D arcade game called Korra Kon. The player controls a wide triangular spaceship viewed from behind. The ship constantly flies forward through a huge psychedelic 3D tunnel. The tunnel is constructed entirely from low-poly polygonal geometric structures that continuously scroll toward the camera. Use extremely bright saturated colors, emissive materials, bloom, lens flares, flashing color transitions, and a starfield. The geometry should feel like a 1980s vector arcade machine pushed into a modern psychedelic 3D environment. Don't make the whole game all at once, we'll do it in three steps.. The player explores and finds a hidden secret. Drawn as finished full-colour game concept art in a clean, neutral style: clear shapes, readable silhouettes, soft even lighting, a balanced palette. Never a sketch, pencil drawing or line art. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Mr. Vintage
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.