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Made with Nano Banana 2 Lite · CC0 · 8 Oct 2026
Generated from: a scene from a small video game about: サッカーのゲームを作りたい。結構リアルなプレーにしたい:22人+審判を想定したフィールド、ボールの物理(転がり、バウンド、空気抵抗)、ドリブル、パス、シュート、タックル、ポジションとオフサイドなど基本的なルール。操作はキーボードで、1チームをプレイヤーが操作(切り替え含む)し、残りはAI。スコア、時間、コイントスやキックオフ、ゴール演出がある。見た目は簡易だが、実況風のコメント表示やコメンテーターボイスも加えると良い。. The player explores and finds a hidden secret. Drawn as finished full-colour game concept art in a clean, neutral style: clear shapes, readable silhouettes, soft even lighting, a balanced palette. Never a sketch, pencil drawing or line art. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
宮﨑凱
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