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Made with Nano Banana 2 Lite ยท CC0 ยท 8 Oct 2026
Generated from: a scene from a small video game about: Make me a playable demo of a fps horror game where you are in a psych ward accused of killing your family, and then you try to escape only to be drugged to sleep, then when you wake up the walls are black and you turn around and see a vast darkness with a distant light guiding you further into the abyss. As you continue on your journey you face the demons who really killed your family, and try to reclaim your sanity. I want it to be a first person horror shooter inspired by resident evil. The game graphics need to be realistic and the demons need to be scary and have a variety of them. also add a cutscene where the orderlies rush in and stop you from escaping and inject you with the sedative. also add a starting intro where you are in your home and witness the events of you family being slaughtered by demons and then you get arrested.. The player explores and finds a hidden secret. Drawn as finished full-colour game concept art in a clean, neutral style: clear shapes, readable silhouettes, soft even lighting, a balanced palette. Never a sketch, pencil drawing or line art. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Will fullerton
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