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Made with Nano Banana 2 Lite ยท CC0 ยท 15 Oct 2026
Generated from: Side-view pixel art game layout of a classic football stadium interior at night, flat green pitch as the ground layer with white line markings, rows of blocky colourful crowd silhouettes in the background stands, large floodlight towers casting bright cone beams from above, a pixel-art goal net on the far right, platforms made of bleacher rows at different heights in the midfield, dark sky visible above the open roof, palette of deep navy, lime green, white, and warm amber Drawn in this game's art direction: Chunky pixel art, 16-bit style, bold black outlines on all sprites, slightly stylised proportions with large expressive heads, flat cel-shaded colours with no gradients, hard-edged shadows, bright saturated palette with strong contrast, side-view orthographic camera, vivid stadium and urban lighting, clean readable silhouettes Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Karim Ehab (Kiko)
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