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Made with Nano Banana 2 Lite · CC0 · 11 Oct 2026
Generated from: 2D pixel art side-scrolling game layout of a high-rise office floor. The ground is polished dark hardwood. Floor-to-ceiling windows in the background reveal a glittering nighttime skyline. Rows of desks with computer monitors fill the mid-ground. A large CEO desk dominates the right side. Deep navy and charcoal palette with gold and cyan accent lights. Sleek, ambitious, clear horizontal play space. Drawn in this game's art direction: Crisp 16-bit pixel art, stylised 2D, hard-edged pixels with no anti-aliasing, rich saturated palettes with strong highlight and shadow dithering, warm practical lighting per scene, side-view camera at a slight low angle, bold readable silhouettes, and a clean commercial colour scheme of gold, navy and warm wood tones throughout. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Erick Melo
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