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Made with text-to-3d ยท CC0 ยท 3 Aug 2026
Generated from prompt: Original realistic natural environment terrain chunk for Godot 4 instancing: compact irregular ground slab, approximately 12m x 12m footprint and 2.5m maximum relief, eroded soil banks, exposed layered natural stone, gravel, small cracks and subtle moss, believable terrain silhouette, no architecture, no props, no water, no characters. Cohesive realistic/stylized-realistic PBR materials, moderate game-ready topology, clean UVs, separate logical material slots for soil, rock and moss, centered origin at the footprint center with the lowest base aligned to Y=0, natural scale, no floating pieces, no text. Prefer GLB/glTF export compatible with Godot 4.
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user_ff847c51
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