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Made with Grok Imagine ยท CC0 ยท 15 Sept 2026
Generated from: top-down 2D game sprite, straight-on orthographic top view, no perspective, classic 8-bit NES pixel art, 1985 arcade style, limited palette of 12 colors, crisp hard-edged pixels, flat colors, no anti-aliasing, no gradients, centered single object. top-down view enemy tank sprite, lower and sleeker hull, thinner treads, small turret, barrel pointing UP, palette: pale blue #7FB3D5 body, deep blue #35688F shading, warm gray #E8E4D9 highlight, 16x16 pixel grid, clean silhouette. The barrel points straight up toward the top edge of the image; the camera looks straight down, vertical top-down, NOT tilted, NOT 3/4, NOT isometric. The tank is drawn as chunky uniform square pixel blocks on a strict 16x16 logical grid, only 16 blocks wide and 16 blocks tall, hard-edged flat color blocks, no smooth curves, no soft edges. Centered single tank isolated on one completely flat plain solid uniform background color, nothing else in the image, transparent background. Do not include: photorealistic, 3D render, side view, isometric, perspective, blurry, gradient shading, anti-aliasing, soft shadow, drop shadow, text, watermark, frame, border, background scenery, multiple objects, cropped.
Creator
user_e40b91e9
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