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Made with GPT Image 2 ยท CC0 ยท 9 Sept 2026
Generated from: Video-game sprite sheet: exactly 4 frames of a massive slow armored citadel brute monster, arranged as a 2x2 grid (top-left = frame 1, top-right = frame 2, bottom-left = frame 3, bottom-right = frame 4). All four cells are identical square size; the monster is centered in each cell at the same scale and position. Slow heavy breathing idle loop between frames: the bulky armored body expands and contracts slightly and the glowing core breathes, seamless 4-frame loop. Character: huge rounded tower-like armored golem creature, dark indigo chitin plates with gold seams and a glowing cyan rune core in the chest, small heavy arms. Style: clean flat-shaded vector game sprite for a dark fantasy arcane bullet-heaven game (Magic Survival look), top-down view, thin dark outline, soft glow, deep indigo / violet / cyan / gold palette, crisp and readable at about 44 pixels tall at small game size, not pixel art, not realistic. Plain solid very dark indigo background, one flat color, no text, no watermark, no grid lines, no ground or shadow details.
Creator
Harrison Whinray
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