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Made with Grok Imagine · CC0 · 16 Aug 2026
Generated from: A production-ready 2D game sprite sheet for a dark mobile top-down zombie shooter. ENEMY TYPE: Elite Mutant — an original terrifying former special-operations infected with fused tactical armor, a broad plated torso, one oversized armored arm ending in a heavy claw, one articulated mutated arm, a half-mask, exposed spinal growths and a distinctive elite silhouette. Preserve clear combat readability from overhead. Strict true top-down three-quarter orthographic gameplay view with a slight angle from above, designed for a small phone screen. Create one clean 3x2 animation grid with six separate cells showing the same creature at identical scale and pivot: idle, walk, run, attack, hurt reaction, death. Every cell must preserve exact armor, mutation, weaponless combat anatomy, proportions, scale and orientation. Attack should be a brutal heavy claw strike. Realistic dark military horror, post-apocalyptic, gritty, extremely detailed painted game art, scratched armor, dirty polymer, grime, scar tissue, charcoal, olive and restrained rust palette. Finished in-game sprite sheet, not concept art, not a portrait, not a photo, not a 3D render. Isolated on a perfectly flat light neutral background for reliable alpha removal, no ground, no environment, no cast shadow outside the creature, no text, no labels, no logos, no UI, no border.
Creator
Мерсер Ал
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