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Made with Nano Banana 2 Lite ยท CC0 ยท 15 Oct 2026
Generated from: Full body stylised 3D character on a plain neutral background, a stocky male soldier in modular black and dark teal tactical vest with knee pads and rolled sleeves, scarred jaw visible under a half-balaclava, signature bright orange patch on left shoulder, carrying a compact assault rifle across chest, strong readable silhouette, two main colours black and teal with orange accent, confident forward-leaning stance Drawn in this game's art direction: Stylised 3D rendering, semi-realistic proportions with slightly heightened detail, hard-surface materials with visible wear and grime texture, strong directional lighting with crisp real-time shadows, cinematic but clean colour grading, muted desaturated base palette with focused accent colours, slightly wide field of view for environmental depth, no cel outlines, physically grounded but with enhanced visual clarity Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Andri Ster
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