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Made with Grok Imagine ยท CC0 ยท 20 Sept 2026
Generated from: Sprite sheet, pixel art, ORIGINAL character, for a 2D top-down RPG. Layout: EXACTLY 4 rows and 4 columns = 16 identical square cells in a perfectly uniform grid, equal cell size, no gutters, no gaps, no drawn grid lines, no border frame, no text, no labels, no numbers, no watermark. Row 1 (top), character facing the viewer (down): four frames of a damage reaction: 1 flinching, 2 knocked backwards with the head tilted back, 3 staggering sideways, 4 recovering to a standing pose. Row 2, character facing the viewer (down): four frames of a death animation: 1 staggering, 2 falling to the knees, 3 collapsing forward, 4 lying flat on the ground with the body horizontal near the bottom of the cell. Row 3, character facing the viewer (down): four frames of an interaction animation: 1 leaning forward, 2 reaching forward with both hands, 3 both hands closed around something in front of the chest, 4 pulling the hands back to the chest while holding a small object. Row 4, character seen from behind (up): the same four frames of the interaction animation, reaching forward away from the viewer. Character: original young traveler, short dark auburn hair, teal blue short tunic, brown leather belt, brown leather boots, tan skin, small canvas satchel on the hip, no hat, no cap, no cape. In every cell the character stays completely inside its cell, horizontally centered, at exactly the same size and scale as in every other cell; in the standing frames both feet touch the bottom edge of the cell and the total body height is about two thirds of the cell. Art style: original 16-bit SNES era JRPG pixel art, top-down three quarter overhead view, limited palette of about 40 colors (muted greens, warm browns, tan, cream, teal blue, deep navy outline), one pixel dark outline around the whole character, soft consistent light from directly above, hard crisp square pixels, no anti-aliasing, no blur, no gradients, no soft shadow, no ground shadow, no dithering. Background: completely flat solid magenta color #ff00ff filling every pixel that is not the character, nothing else in the image.
Creator
Lucas Vinicius Da Silva Fernandes
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