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Made with Seedream 5.0 Pro ยท CC0 ยท 18 Sept 2026
Generated from: Hand-painted hi-res 2D game parallax background layer. An ISOLATED CUTOUT of DERELICT MID-RISE ruined buildings ONLY. Crumbling broken concrete facades, shattered and boarded windows, a few windows glowing warm amber, a few pale cyan, exposed rebar, chipped jagged edges, medium contrast, dark cinematic sci-fi night palette. COMPOSITION: the buildings form a band along the bottom edge of the frame. The tallest building reaches no higher than about one third of the way up from the bottom edge. The entire upper two thirds of the frame is empty flat background. BACKGROUND: a perfectly uniform pure white #ffffff fill across the whole frame, with absolutely no sky, no clouds, no moon, no stars, no gradient, no vignette, no haze, no atmosphere, no ground plane and no other objects. PALETTE LOCK: strictly no magenta, no purple, no pink, no violet pixels anywhere. Wide horizontal strip, horizontal seamless tiling with matching left and right edges. No readable text, no logos, no lettering, no signage. Painterly brushwork, cinematic concept art, not pixel art, not vector, not flat vector shapes.
Creator
Ahmed Hakhil Shaik
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