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Made with Grok Imagine ยท CC0 ยท 27 Sept 2026
Generated from: Pixel art sprite animation sheet for a 2D side-scrolling platformer. ONE single horizontal row of 4 evenly spaced frames of the same character, left to right. Absolutely no grid lines, no dividers, no borders, no frame boxes, no labels, no text, no numbers. Exactly 4 figures in one row, evenly spaced with clear empty gaps between them. Character (identical in all 4 frames, same size, same position in frame, same scale): a small floating brass-and-chrome cyborg drone enemy. Side view, facing right, NO LEGS. Compact rounded chassis, oxidized copper and polished chrome plating with rivets, a single large glowing cyan optic lens on the front, small hover thrusters underneath, thin antenna on top. 16-bit retro arcade pixel art, crisp hard pixel edges, no anti-aliasing, no blur, no gradients, no photorealism. Limited palette only: deep purple, electric blue, hot magenta, oxidized copper, black, off-white. Pose sequence - a gentle hover bob: frame 1 the chassis at mid height, antenna upright, thruster glow at medium; frame 2 rising, chassis a few pixels higher with the antenna tipped slightly back and the thruster glow brighter; frame 3 at the top of the bob, chassis highest, thruster glow brightest; frame 4 descending back down with the antenna tipped forward and the thruster glow dimming, settling back toward the frame 1 height so the hover loops seamlessly. Background: flat solid bright chroma-key green screen, nothing else, no cast shadow on the background. One row only, centered vertically.
Creator
Cloud Strife
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