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Made with Seedream 5.0 Pro ยท CC0 ยท 10 Oct 2026
Generated from: Sprite sheet for a 2D game: EXACTLY SIX classic western fantasy dragons, side view, mid-flight, all facing RIGHT, arranged in ONE HORIZONTAL ROW of six equal-width cells, evenly spaced with clear white gaps between them. Each dragon is a single FLAT SOLID NEAR-BLACK SILHOUETTE in one flat color only: no shading, no gradients, no highlights, no outline stroke, no visible eye, no texture, hard crisp edges, flat vector graphic. All six dragons are IDENTICAL in body size, body pose and vertical position, each centered in its own cell; ONLY the WING ANGLE changes across the six frames to form a smooth looping wing-flap cycle: frame 1 wings raised fully up, frame 2 wings high and rising, frame 3 wings level out, frame 4 wings half down, frame 5 wings swept fully down below the body, frame 6 wings lifting back to half raised. The silhouette must read instantly as a dragon even when small: long S-curved neck, horned reptilian head with a long snout, large membranous bat-like wings with clearly separated finger struts and a scalloped trailing edge, two clawed legs plus two clawed forelimbs, a long tapering tail ending in a spiked arrow point, and a ridged spiked dorsal spine along the back. Plain flat pure white background, NO grid lines, NO cell borders, NO boxes, NO frames, NO numbers, NO text, NO watermark. No ground, no sky, no clouds, no other object.
Creator
Christian Hamel
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