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Made with Seedream 5.0 Pro ยท CC0 ยท 11 Sept 2026
Generated from: Pixel art tileset sheet, exactly 16 tiles in a strict 4 by 4 grid, 4 columns and 4 rows on a square canvas, every tile a perfect square of identical size, tiles touching edge to edge with no gaps, no grid lines, no separator lines, no borders, no shadows crossing tile edges, no text, no letters, no words, no numbers, no labels, no watermark, no readable signage. Read the grid row by row, left to right, top-left first: Row 1: wet asphalt street surface tile with a clearly lit top edge and smeared neon reflection, solid asphalt fill beneath, dark metal grating catwalk surface tile, platform underside fill. Row 2: dark brick storefront wall face tile with faint neon spill, dark concrete ceiling tile with one cable, short concrete ledge tile, metal street crate. Row 3: horizontal metal pipe segment running left to right, vertical metal pipe segment running top to bottom, blank neon sign box with abstract glowing magenta and cyan shapes only, metal air vent grate. Row 4: deep indigo night sky with faint haze, distant dark skyline silhouette, nearer darker building silhouette, empty near-black void. Style: side-view 2D platformer terrain tiles, pixel art, street-level neon cyberpunk, chunky bold pixels, large simple shapes, hard pixel edges, no anti-aliasing, no dithering noise, flat uniform lighting, each terrain tile seamless with its neighbours left-right and top-bottom, terrain reads darker than the neon accents so characters stay readable on top. Palette: asphalt floor #2c2f36, dark brick and concrete wall #1c1e24, deep indigo night base, magenta cyan and violet neon glows, blue steel accent #4a6fa5.
Creator
Rizki dwi
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