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Made with Summer Pixel ยท CC0 ยท 20 Sept 2026
Edited image: Downsample this exact sprite to a much lower pixel resolution. Do NOT redesign, redraw, restyle, recolor or repose anything - keep the identical character, identical pose, identical silhouette, identical composition and identical flat color palette. The ONLY change is pixel density: re-render her on a very coarse grid with big, clearly visible square pixels, the whole character only about 56 pixels tall on that grid (roughly 48-64 pixels tall), so individual pixels read as large blocks. Classic chunky 16-bit console sprite look. Hard-edged square pixels only - no anti-aliasing, no blur, no smoothing, no soft gradients, no dithered photographic shading, no painterly detail; every color a flat limited-palette block. Keep her identity recognizable at this coarse size: long magenta-red high ponytail hair, dark goggles strapped on her forehead, lilac/lavender high-collared long coat with wrap belt and metal buckles, brown cargo trousers, dark boots with light-colored soles. Single full-body standing idle figure, front-facing with a slight three-quarter turn, centered, feet on the ground. Place her on a flat solid pure white background only - no frame, no border, no text, no watermark, no ground shadow, no scenery.
Creator
Andy Liao
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