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Made with Seedream 5.0 Pro ยท CC0 ยท 18 Sept 2026
Generated from: Retro 16-bit pixel art RPG character sprite sheet. RPG Maker style top-down view with a slight three-quarter tilt, camera looking down at the character, NOT a pure side profile and NOT a flat straight-on front view. A single consistent character drawn 16 times. Layout: exactly 4 columns by 4 rows, 16 equal square cells with clear empty background margin around each character, no overlap, no cell dividers, no grid lines, no border, no text, no letters, no numbers, no watermark. Each frame is a small 32 by 32 pixel sprite (32 art pixels wide, 32 art pixels tall), so every art pixel is a flat square block, chunky crisp pixels, hard pixel edges, zero anti-aliasing, zero blur, flat solid color fills, no gradients, no dithering, no soft shading, strong thick dark ink outline for a readable silhouette. All 16 frames show the exact same character with identical costume, identical colors, identical body proportions, identical scale, identical camera angle and top-left light source. Rows top to bottom: row 1 = IDLE, 4 frames of a calm standing breathing loop; row 2 = RUN, 4 frames of a running cycle with alternating legs and swinging arms; row 3 = ATTACK, 4 frames of a melee attack: wind up, strike, follow through, recover; row 4 = HIT, 4 frames of taking damage: flinch, knock back, stagger, recover. Character: a humble village commoner, a simple man in plain everyday clothing: a coarse undyed brown tunic with rolled sleeves, a cloth belt, dark grey-brown trousers, plain leather boots, short dark brown hair, bare hands, no weapon, no armor, no bag, friendly neutral face. Shared limited 16-color palette used by all characters in this set: ink black #1A1A24, deep navy #2B2F45, skin light #E0A878, skin shadow #B8794F, wood brown #6B4A2F, dark brown #3F2A1A, muted green #4A7A4A, dark green #2D4D33, cloth cream #E8DCC0, off white #F2EDE0, steel light #9AA3B0, steel dark #5C6472, wine red #8C3040, amber gold #D4A03C, linen #DDD2B8, leather tan #8A5A34. Entire sheet placed on one flat solid uniform magenta background color #FF00FF. No ground shadows, no scenery, no environment, no props, no extra characters.
Creator
Tobias Hinxlage
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