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Made with GPT Image 2 ยท CC0 ยท 25 Sept 2026
Generated from: Pixel art game sprite sheet character, ONE single character, isolated on a fully TRANSPARENT background (real alpha channel, no background, no checkerboard, no floor, no drop shadow or ground shadow). VIEW: top-down / three-quarter overhead game view (classic Zelda / Stardew Valley camera). You look down on the character from slightly above; you can see the top of the head, the shoulders, and the tops of the arms, and the body foreshortened below. The character FACES TOWARD THE BOTTOM OF THE IMAGE (screen-down, toward the viewer), which is the default facing. Show the front of the body and the head/face angled down toward the bottom edge. Full body in frame, head near the top, feet near the bottom. CHARACTER: an enormous, top-heavy muscular brute monster (a Nomu-style beast). Extremely wide shoulders and huge bulky arms, narrow-ish waist by comparison, thick legs, slightly hunched heavy stance. Massive oversized hands (bigger than his head). He must read as MASSIVE and hulking. DETAILS: - Body skin: near-black dark indigo / navy with violet undertones (palette #1b1a2e, #2a2748, highlight #4a3f9e). - Head case: an open dark hood/helmet with a gold V-shaped visor frame (#c9a227) running down the front of the head and chest. - Under the open head case, an EXPOSED PINK/TAN BRAIN with visible folds is visible from above (#d99a86, shading #a86a5c). This is the signature detail and must be clearly readable from the top-down view. - RED slash-like accent marks (claw slashes, #b02a2a) across both shoulders and both forearms. - Trousers: khaki / tan baggy pants (#b09a5e, shade #8a7742). - Knee pads: white/bone-white SKULL-shaped kneepads on both knees (#e8e6df, shade #9a998f) - each kneepad is a small skull. - Small cyan accent glow (#4dd9ef) optional on the head case rim. STYLE: true pixel art, chunky readable clusters, hard edges, NO anti-aliasing, NO blur, NO gradients, NO soft shading, limited palette of about 16-24 colors, clean 1px dark outline around the silhouette. Character occupies roughly 70 percent of the frame height and is horizontally centered with even margin all around. No text, no labels, no UI, no grid.
Creator
Dominic Russell
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