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Made with Seedream 5.0 Pro ยท CC0 ยท 24 Sept 2026
Generated from: Pixel art sprite sheet for a top-down 2D game, chunky cartoon style like The Binding of Isaac. ONE single character: a cute Shiba Inu "doge" puppy. Cream and tan fur, lighter cream muzzle, chest and belly, thick dark brown almost-black outline around the whole silhouette, big head, small round body, big dark eyes, small dark nose, pointy upright ears, four tiny stout legs, small curled tail. Cute but slightly gross and expressive, clean readable silhouette. LAYOUT, follow exactly: a strict 4 columns by 4 rows grid (16 equal square cells, no gaps, no borders, no lines, no numbers, no text, no labels). Each cell contains exactly one full-body character, centered, same size in every cell, same palette in every cell, viewed from a high three-quarter top-down camera so we mostly see the top of the head and the face. Row 1 (top row): facing the viewer (facing DOWN), a four-frame walk cycle in order left to right, legs alternating, body bobbing up and down and squashing slightly each frame. Row 2: facing right in sideways profile (facing SIDE), a four-frame walk cycle, legs alternating, body bobbing and squashing. Row 3: facing away from the viewer (facing UP, we see the back of the head, the ears and the curled tail), a four-frame walk cycle, legs alternating, body bobbing. Row 4: idle standing poses. Cell 1: idle facing DOWN, neutral standing. Cell 2: idle facing DOWN, slightly squashed and lower (a gentle breathing bob). Cell 3: idle facing right in profile, standing. Cell 4: idle facing UP, standing. Flat pure white background, no drop shadows, no ground, no scenery, no grid lines, no text anywhere. Crisp low-resolution pixel art with visible chunky pixels, limited palette, thick dark outline, uniform flat lighting, readable at small size.
Creator
Tristen Pope
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