Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Nano Banana 2 Lite ยท CC0 ยท 11 Oct 2026
Generated from: A lone anime fighter mid-dodge roll at ground level across cracked floating stone tiles, body angled low with afterimage ghost trails showing the dodge path, three incoming crimson energy projectiles streaking past overhead leaving speed lines, the fighter's hand already drawing back for a counter strike glowing with charged white energy, wide third-person over-the-shoulder camera angle, floating arena edge visible with a luminous energy barrier wall and dark starry sky beyond, cel-shaded anime style with bold outlines, flat color shadow bands and motion blur streaks on the projectiles Drawn in this game's art direction: Cel-shaded anime rendering, stylised 3D look translated to illustration, bold black ink outlines on all edges, flat two-tone shadow bands with hard terminator lines, vivid saturated local colors, energy effects rendered as flat glowing shapes with particle scatter, impact frames using white flash borders and radial speed lines, deep contrast between lit and shadow areas, palette of deep navy blacks with electric accent colors of blue violet and cyan, dramatic low or over-the-shoulder camera angles, no gradients except on energy glow halos Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Tino Philipp
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.