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Made with Grok Imagine ยท CC0 ยท 17 Sept 2026
Generated from: Side-view elevation of an industrial factory building drawn as a flat 2D pixel-art sprite, seen straight on: a single flat frontal plane, no perspective, no vanishing point, no 3/4 angle, no depth. The building is TALL and appears roughly square in overall proportion, filling most of the frame height: a tall vertical main factory block with a steeply rising roofline, topped by two or three tall thin brick chimney stacks that reach close to the top of the frame, plus a smaller upper storey with dark square windows. Building silhouette must be clearly taller than it is wide overall. Isolated on a perfectly flat solid chroma-key green screen (pure #00FF00) that fills the whole canvas edge to edge, with an even empty green margin of about 8 percent on all four sides. The building contains no green pixels at all. Melancholic pixel-art urban-decay film-noir palette: low contrast, desaturated blue-grey and charcoal concrete with muted rust-brown trim, hazy and cool, simple bold shapes with reduced fine detail, only two or three dim amber lamp glows on the wall. No bright neon, no saturated colors. Absolutely no ground plane, no road, no pavement, no shadow cast onto the green screen, no people, no characters, no vehicles, no text, no letters, no signage. The whole building is visible including its bottom edge, clear of all four canvas edges.
Creator
Rizki dwi
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