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Made with Seedream 5.0 Pro ยท CC0 ยท 10 Oct 2026
Generated from: 16-bit Sega Mega Drive (Genesis) era pixel art, chunky visible square pixels, hard black outline around the figure, dithered shading, gritty earthy 1993 Jurassic Park palette of deep greens, olive, dark brown and near-black shadow. A sprite sheet that is ONE single horizontal row of exactly 6 equally sized, equally spaced frames of the SAME green Dilophosaurus running to the RIGHT in side profile. Character design: green striped body, yellow-green fanned neck frill open, dark eye, long stiff tail, small clawed feet. Run cycle progression: frame 1 legs together push-off, frame 2 left leg forward right leg back extended stride, frame 3 legs crossing, frame 4 mirror extended stride with right leg forward, frame 5 legs crossing, frame 6 legs gathering for next push. Legs and tail clearly mid-stride and swinging. Tail held up and level, swaying. All characters face RIGHT. All feet share ONE common flat baseline along the bottom of the row. Equal frame widths, no padding columns, no gaps, no grid, no borders, no frame numbers, no text, no labels. Background: completely flat solid magenta #FF00FF, uniform, no gradient, no glow, no drop shadow, no soft pink halo, hard pixel edges only.
Creator
J R (Oski)
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